ui/core/token/material_scheme/cfmaterial_token_literals.h¶
Material Design 3 Color Token String Literals. More...
Namespaces¶
| Name |
|---|
| cf |
| cf::ui |
| cf::ui::core |
| cf::ui::core::token |
| cf::ui::core::token::literals |
Detailed Description¶
Material Design 3 Color Token String Literals.
Author: Charliechen114514 (chengh1922@mails.jlu.edu.cn)
Version: 0.1
Date: 2026-02-25
Copyright: Copyright © 2026
Compile-time string constants for Material Design 3 color tokens. These literals are used throughout the color system to ensure consistency and avoid string duplication.
Source code¶
#pragma once
#include <cstdint>
namespace cf::ui::core::token::literals {
// =============================================================================
// Primary Color Token Literals
// =============================================================================
inline constexpr const char PRIMARY[] = "md.primary";
inline constexpr const char ON_PRIMARY[] = "md.onPrimary";
inline constexpr const char PRIMARY_CONTAINER[] = "md.primaryContainer";
inline constexpr const char ON_PRIMARY_CONTAINER[] = "md.onPrimaryContainer";
// =============================================================================
// Secondary Color Token Literals
// =============================================================================
inline constexpr const char SECONDARY[] = "md.secondary";
inline constexpr const char ON_SECONDARY[] = "md.onSecondary";
inline constexpr const char SECONDARY_CONTAINER[] = "md.secondaryContainer";
inline constexpr const char ON_SECONDARY_CONTAINER[] = "md.onSecondaryContainer";
// =============================================================================
// Tertiary Color Token Literals
// =============================================================================
inline constexpr const char TERTIARY[] = "md.tertiary";
inline constexpr const char ON_TERTIARY[] = "md.onTertiary";
inline constexpr const char TERTIARY_CONTAINER[] = "md.tertiaryContainer";
inline constexpr const char ON_TERTIARY_CONTAINER[] = "md.onTertiaryContainer";
// =============================================================================
// Error Color Token Literals
// =============================================================================
inline constexpr const char ERROR[] = "md.error";
inline constexpr const char ON_ERROR[] = "md.onError";
inline constexpr const char ERROR_CONTAINER[] = "md.errorContainer";
inline constexpr const char ON_ERROR_CONTAINER[] = "md.onErrorContainer";
// =============================================================================
// Surface Color Token Literals
// =============================================================================
inline constexpr const char BACKGROUND[] = "md.background";
inline constexpr const char ON_BACKGROUND[] = "md.onBackground";
inline constexpr const char SURFACE[] = "md.surface";
inline constexpr const char ON_SURFACE[] = "md.onSurface";
inline constexpr const char SURFACE_VARIANT[] = "md.surfaceVariant";
inline constexpr const char ON_SURFACE_VARIANT[] = "md.onSurfaceVariant";
inline constexpr const char OUTLINE[] = "md.outline";
inline constexpr const char OUTLINE_VARIANT[] = "md.outlineVariant";
// =============================================================================
// Utility Color Token Literals
// =============================================================================
inline constexpr const char SHADOW[] = "md.shadow";
inline constexpr const char SCRIM[] = "md.scrim";
inline constexpr const char INVERSE_SURFACE[] = "md.inverseSurface";
inline constexpr const char INVERSE_ON_SURFACE[] = "md.inverseOnSurface";
inline constexpr const char INVERSE_PRIMARY[] = "md.inversePrimary";
// =============================================================================
// All Tokens Array (for iteration)
// =============================================================================
inline constexpr const char* const ALL_TOKENS[] = {
// Primary
PRIMARY, ON_PRIMARY, PRIMARY_CONTAINER, ON_PRIMARY_CONTAINER,
// Secondary
SECONDARY, ON_SECONDARY, SECONDARY_CONTAINER, ON_SECONDARY_CONTAINER,
// Tertiary
TERTIARY, ON_TERTIARY, TERTIARY_CONTAINER, ON_TERTIARY_CONTAINER,
// Error
ERROR, ON_ERROR, ERROR_CONTAINER, ON_ERROR_CONTAINER,
// Surface
BACKGROUND, ON_BACKGROUND, SURFACE, ON_SURFACE, SURFACE_VARIANT, ON_SURFACE_VARIANT, OUTLINE,
OUTLINE_VARIANT,
// Utility
SHADOW, SCRIM, INVERSE_SURFACE, INVERSE_ON_SURFACE, INVERSE_PRIMARY};
inline constexpr size_t TOKEN_COUNT = 26;
} // namespace cf::ui::core::token::literals
Updated on 2026-03-09 at 10:14:01 +0000