cf::ui::components::ICFSpringAnimation¶
Spring-based animation interface. More...
#include <spring_animation.h>
Inherits from cf::ui::components::ICFAbstractAnimation, QObject
Public Functions¶
| Name | |
|---|---|
| ICFSpringAnimation(constbase::Easing::SpringPreset & easing, QObject * parent =nullptr) Constructor with spring easing preset. |
|
| virtual void | setTarget(float target) Sets the target value for the spring animation. |
| virtual void | setInitialVelocity(float velocity) Sets the initial velocity for the spring animation. |
| virtual float | currentValue() const =0 Gets the current animated value. |
| virtual bool | tick(int dt) override Updates the spring animation state. |
Protected Attributes¶
| Name | |
|---|---|
| base::Easing::SpringPreset | easing_ Spring easing preset containing physics parameters (stiffness, damping). |
| float | m_position Current position value in the spring animation. |
| float | m_velocity Current velocity value in the spring animation. |
| float | m_target Target value for the spring animation to settle at. |
Additional inherited members¶
Public Types inherited from cf::ui::components::ICFAbstractAnimation
| Name | |
|---|---|
| enum class | State { Idle, Running, Paused, Finished} Animation states. |
| enum class | Direction { Forward, Backward} Animation playback direction. |
Public Signals inherited from cf::ui::components::ICFAbstractAnimation
| Name | |
|---|---|
| void | started() Signal emitted when animation starts. |
| void | paused() Signal emitted when animation is paused. |
| void | stopped() Signal emitted when animation stops. |
| void | reversed() Signal emitted when animation reverses direction. |
| void | finished() Signal emitted when animation finishes. |
| void | progressChanged(float progress) Signal emitted when animation progress changes. |
Public Functions inherited from cf::ui::components::ICFAbstractAnimation
| Name | |
|---|---|
| ICFAbstractAnimation(QObject * parent =nullptr) | |
| virtual void | start(Direction dir =Direction::Forward) =0 Starts the animation in the specified direction. |
| virtual void | pause() =0 Pauses the animation. |
| virtual void | stop() =0 Stops the animation and resets to initial state. |
| virtual void | reverse() =0 Reverses the animation direction. |
| virtual cf::WeakPtr< ICFAbstractAnimation > | GetWeakPtr() =0 Gets a weak pointer to this animation. |
| bool | getEnabled() const Gets the enabled state of the animation. |
| void | setTargetFps(float fps) Set the target FPS for this animation. |
| int | calculateInterval() const Calculate the timer interval based on target FPS. |
Protected Functions inherited from cf::ui::components::ICFAbstractAnimation
| Name | |
|---|---|
| void | setEnabled(bool enabled) Sets the enabled state of the animation. |
Protected Attributes inherited from cf::ui::components::ICFAbstractAnimation
| Name | |
|---|---|
| QTimer * | driven_internal_timer |
| float | m_progress |
| State | m_state |
| float | targetFps_ Target FPS for this animation (default 60.0f) |
Friends inherited from cf::ui::components::ICFAbstractAnimation
| Name | |
|---|---|
| class | ICFAnimationManagerFactory(ICFAnimationManagerFactory ) |
Detailed Description¶
Spring-based animation interface.
Since: 0.1
Base class for animations that use spring physics for natural, bouncy motion following Material Design 3.
Public Functions Documentation¶
function ICFSpringAnimation¶
Constructor with spring easing preset.
Parameters:
- easing Spring preset for physics parameters.
- parent QObject parent.
Exceptions:
- None
Since: 0.1
Note: None
Warning: None
function setTarget¶
Sets the target value for the spring animation.
Parameters:
- target Target value to animate toward.
Exceptions:
- None
Since: 0.1
Note: None
Warning: None
function setInitialVelocity¶
Sets the initial velocity for the spring animation.
Parameters:
- velocity Initial velocity value.
Exceptions:
- None
Since: 0.1
Note: None
Warning: None
function currentValue¶
Gets the current animated value.
Exceptions:
- None
Return: Current animated value.
Since: 0.1
Note: None
Warning: None
function tick¶
Updates the spring animation state.
Parameters:
- dt Time elapsed since last tick (milliseconds).
Exceptions:
- None
Return: true if animation continues, false if finished.
Since: 0.1
Note: None
Warning: None
Reimplements: cf::ui::components::ICFAbstractAnimation::tick
Uses springStep for physics-based interpolation.
Protected Attributes Documentation¶
variable easing_¶
Spring easing preset containing physics parameters (stiffness, damping).
variable m_position¶
Current position value in the spring animation.
variable m_velocity¶
Current velocity value in the spring animation.
variable m_target¶
Target value for the spring animation to settle at.
Updated on 2026-03-09 at 10:14:00 +0000