CFBDGraphicCircle¶
Module: Circle Drawing
Represents a circle defined by center point and radius. More...
#include <circle.h>
Detailed Description¶
Represents a circle defined by center point and radius.
This structure describes a perfect circle in 2D screen space. The circle is defined mathematically as the set of all points at a fixed distance (radius) from the center point.
Circle rendering is performed using efficient integer-based algorithms suitable for embedded displays. The radius should typically be in the range 1-500 pixels for best performance on standard displays.
Updated on 2026-02-03 at 13:21:55 +0000